There's enough fluidity to make the speedrunners feel at home while giving the more thorough players enough meat to eat and take their time with. It does what every "tough" game should ever do - make the player feel as if their failures were their fault - not the game's. It's easy to pick up and play, but tough as ever living f*ck. My folks were broke as hell back then but I didn't mind.) and re-invents it in a shiny next-gen package. This game takes the formula of the old Donkey Kong Country games (which were the very first games I ever played. DKCR needed a more traditional control scheme to give the player tighter control, and with the 3DS version, it's a far better sight than the Wii version's waggling nonsense. DKCR needed a more traditional control scheme to give the player tighter control, and with the 3DS version, it's a far better sight Niiice.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |